Arduino Adventures: Escape from Gemini Station Harold Timmis

ISBN: 9781430246053

Published:

Paperback

332 pages


Description

Arduino Adventures: Escape from Gemini Station  by  Harold Timmis

Arduino Adventures: Escape from Gemini Station by Harold Timmis
| Paperback | PDF, EPUB, FB2, DjVu, audiobook, mp3, RTF | 332 pages | ISBN: 9781430246053 | 8.21 Mb

Arduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. Youll find yourself following along as Cade and Elle exploreMoreArduino Adventures: Escape from Gemini Station provides a fun introduction to the Arduino microcontroller by putting you (the reader) into the action of a science fiction adventure story. Youll find yourself following along as Cade and Elle explore Gemini Stationan orbiting museum dedicated to preserving and sharing technology throughout the centuries.Trouble ensues.

The station is evacuated, including Cade and Elles class that was visiting the station on a field trip. Cade and Elle dont make it aboard their shuttle and are trapped on the station along with a friendly artificial intelligence named Andrew who wants to help them get off the damaged station.

Using some old hardware, a laptop, and some toolboxes full of electronics parts, you will follow along and build eight gizmos with Cade and Elle that will help them escape from Gemini Station.The hardware is Arduino. Each new challenge opens a new area of Arduino and basic electronics knowledge. Youll be taken incrementally from a simple task such as turning on a light through to a complex combination of microcontroller, electronic components, and software programming. By the end of the book youll be well on your way towards being able to create and implement any sort of electronically controlled device you can imagine, using the stunningly popular Arduino microcontroller.Provides eight challenges, each challenge increasing in complexity Builds around a fictional storyline that keeps the learning fun Leaves you on a solid foundation of electronic skills and knowledge What youll learn Install and configure Arduinos programming environment Build understanding of LEDs, Resisters, and other basic components Build and test electronic circuits involving breadboarding and basic wiring Program behavior using the Arduino Programming Language Interface and influence the physical world through motors and sensors Who this book is forEscape from Gemini Station: An Arduino Hands-On Adventure is suitable for ages 8 and up.

No experience is required, and complete instructions are provided on using the Arduino microcontroller.Teachers will find the book useful for the downloadable teacher handouts available from the authors website. The book is perfect for anyone learning Arduino, or preparing to teach it to first-time users. Table of Contents IntroductionChallenge #1: Potentiometer1. Trouble at Gemini Station2. Challenge 1: Fun Stuff to now3. Challenge 1: Examining the Hardware4. Challenge 1: Examining the SoftwareChallenge2: LED Flashlight5.Damage Assessment6.

Challenge 2: Fun Stuff to Know7. Challenge2: Gathering Hardware8. Challenge 2: Examining SoftwareChallenge 3: Temperature9. Feeling the Heat10. Challenge 3: Fun Stuff to Know11. Challenge 3: Examining the Hardware12. Challenge 3: Examining the SoftwareChallenge 4: Bucket Mover13. Uninvited Guest14. Challenge 4: Fun Stuff to Know15. Challenge 4: Gathering Hardware16.

Challenge 4: Examining the SoftwareChallenge 5: Motion Detector17. Hide and Seek18. Challenge 5: Fun Stuff to Know19. Challenge 5: Examining theHardware20. Challenge 5: Examining the SoftwareChallenge 6: Servo Motor21. Carousel Ride22. Challenge 6: Fun Stuff to Know23. Challenge 6: Gathering Hardware24.

Challenge 6: Examining SoftwareChallenge 7: Remote Control25. Push the Button26. Challenge 7: Fun Stuff to Know27. Challenge 7: Gathering Hardware28. Challenge 7: Examining SoftwareChallenge 8: Robot29. Off the Station30. Challenge 8: Fun Stuff to Know31. Challenge 8: Gathering Hardware32. Challenge 8: Examining Software33. EpilogueAppendix A: Parts List



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